SG-1000



"For the cutting edge, there is no other."

The SG-1000 was Sega's first attempt at a video game console. It was a decent machine for its day (almost identical to still recent ColecoVision and MSX), but it came out the exact same day as the Famicom. Now, it actually sold very well and had more games at first. But this would not last: not only Nintendo had the more powerful machine, they courted third-parties far more aggressively than arcade-centric Sega, soon building up a vast library to take over the console market. Because of this, the SG-1000's popularity soon waned, and its game library remained quite small. The terrible hardwired controllers didn't help either.

This system had a rather limited release: Japan, Australia, New Zealand, Italy, and Spain. Unnoficial clone Dina, also compatible with ColecoVision games, was released in Taiwan and the US.

There was a home computer version of the SG-1000, the SC-3000. It ran the same games.

As the SG-1000 tanked, Sega was quick to work in a successor. The first was just the redesigned SG-1000 II; but soon they came up with a greatly improved machine, the Mark III aka Master System.

Due to the similar hardware, there were several unofficial ports of MSX games in Taiwan. And it was possible to run SG-1000 games on MSX computers by using special loaders and add-ons.

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