Game Boy Advance




 * Positive Metacritic Reviews 
 * Neutral Metacritic Reviews 
 * Negative Metacritic Reviews 
 * No Review Listed 

The GBA is backwards compatible with all the previous GB titles. If you want something small, bright, and easy on the pocket, get an SP, It's backlit and has a rechargeable battery unlike the regular one. The best SP is the AS-101 model as it has a much brighter screen, but few were made as they were made right as the GBA started to die. Though some feel the SP is damn uncomfy on the hands (and lack of batteries sucks if you don't have a plug nearby). There are third-party grip attachments you can use to hold it without your fingers going numb. If you feel you may not like it, get the original model (the one without a clamshell) and a lamp or one of those crazy ass back-lit hackjobs. The Micro doesn't have backwards compatibility, but if you buy a flash cart. no prob (since you can use a program to emulate them). The screen is smaller and the lil' portable must recharge like the SP, but damn is it easy to carry around.

Alternatively, some recommend emulation on other platforms as an option. However, it just ain't the same for some games, especially Drill Dozer.



Main List
i.e. games that were localized or released in the western hemisphere

{|cellspacing="0" cellpadding="3" border="1" class="wikitable sortable" style="text-align: center; width: auto; table-layout: fixed;" !scope="row"|Title !scope="col"|Genre !scope="col"|Description !scope="col"|Box Art !scope="row"| Advance Guardian Heroes !scope="row"|Advance Wars !scope="row"|Advance Wars 2: Black Hole Rising !scope="row"|Alien Hominid !scope="row"|Astro Boy: Omega Factor !scope="row"|Banjo-Kazooie: Grunty's Revenge !scope="row"|Banjo-Pilot !scope="row"|Boktai: The Sun is in Your Hand !scope="row"|Boktai 2: Solar Boy Django !scope="row"| Bomberman Max 2: Blue Advance/Red Advance !scope="row"| Bomberman Tournament !scope="row"| Boulder Dash EX !scope="row"| Breath of Fire !scope="row"| Breath of Fire II !scope="row"|Bubble Bobble: Old & New !scope="row"| Car Battler Joe !scope="row"|Castlevania: Aria of Sorrow !scope="row"|Castlevania: Circle of the Moon !scope="row"|Castlevania: Harmony of Dissonance !scope="row"|Chu Chu Rocket! !scope="row"| Crash Bandicoot: The Huge Adventure !scope="row"| Crash Bandicoot 2: N-Tranced !scope="row"| CT Special Forces 2: Back to Hell/Back in the Trenches !scope="row"|CT Special Forces 3: Bioterror !scope="row"|Demikids: Dark Version !scope="row"|<font color="#ffcc00">Demikids: Light Version !scope="row"|<font color="#ffcc00">Digimon Battle Spirit 2 !scope="row"|<font color="#ffcc00">DK: King of Swing !scope="row"| Donkey Kong Country !scope="row"| Donkey Kong Country 2 !scope="row"| Donkey Kong Country 3 !scope="row"|<font color="#39b54a">Double Dragon Advance !scope="row"|<font color="#ffcc00">Dr. Mario & Puzzle League !scope="row"|<font color="#ffcc00">Dragon Ball Z: Buu's Fury !scope="row"|<font color="#ffcc00">Dragon Ball Z: Supersonic Warriors !scope="row"| Dragon Ball: Advanced Adventure !scope="row"|<font color="#39b54a">Drill Dozer !scope="row"| Egg Mania !scope="row"| F-Zero: GP Legend !scope="row"| F-Zero: Maximum Velocity !scope="row"| Final Fantasy I & II: Dawn of Souls !scope="row"| Final Fantasy IV Advance !scope="row"| Final Fantasy V Advance !scope="row"| Final Fantasy VI Advance
 * Beat 'em Up
 * Received a lot of flak previously for not actually being "Guardian Heroes 2", but it's still a pretty good game. Has a lot of attacks per character and has a crazy ass "counter-attack" mechanic which is often utilized more in harder difficulties. You can upgrade your stats in certain between-stages to your liking. Has A LOT of unlockable characters, including enemies and even the original Guardian Heroes! Even though its not "GH2", its still damn fun nonetheless. Oh, and has fucking awesome music.
 * Advance-Guardian-Heroes.jpg
 * Strategy
 * The first Wars to make it out of Japan (previous entries were Japan-only). A turn-based war strategy game with a bright, cartoon-ish, and lighthearted traits so jarring, they've become the series staple. On each map, you choose (or are sometimes cleverly forced) to use different Commanding Officers, each with different pros and cons, to lead your army to victory. Like Fire Emblem(7), it has a short intro tutorial, easing you into the game's mechanics, but gets very hard towards the end. Great game with a good deal of content, but is overshadowed by sequels. Still a great start, especially considering each successive entry has notable changes.
 * 0263.jpg
 * Strategy
 * The sequel to AW. Has even more content than 1 and brand new enemies to face! Even harder than the above, especially due to the craftily-built maps and challenging missions, but the added and upgraded characters and new army units keep it oh so fun. The sequels, Dual Strike and Days of Ruin, are on DS.
 * 10071-l.jpg
 * Platformer
 * A fan-homage to Metal Slug that grew into a whole 'nother critter. You play as a little alien wreaking havoc and fighting the Earth military forces. You can collect power-ups, weapons, and even mount vehicles on your quest of global domination. A bit scaled down compared to console versions, but still fun and a great time-killer. EU game but no region lock.
 * Alien_hominid.jpg
 * Beat 'em Up / Shoot 'em Up
 * Platformer with Beat 'Em Up and Shmup elements. One of the best action games on the GBA and it's made by Treasure, so it's damn good. Extra difficulty modes and a second (!) story mode make this purchase worthwhile. Seriously. The fighting and skill-customization is spot on, bosses are challenging, music is well done, and the story really pulls your heartstrings at times. You might buy a GBA just for this game alone. Some did!
 * Astrobox041008.jpg
 * Platformer
 * Handheld addition to one of the, if not the best, platforming series made by Rare. Sadly it doesn't live up to it's N64 counterparts but still a fun game. The overhead camera is kinda meh and the mini-games are a little annoying but still playable. "Voice acting" and your move set are similar to the original series, bringing a bit of nostalgia. Bozzeyes' (Bottle's replacement) voice will drive you up a fucking wall though.
 * Banjo-kazooie-gruntys-revenge.3896932.jpg
 * Racing
 * Similar to Diddy Kong Racing featuring characters from the Banjo-Kazooie series. Players can race around various locales from the Banjo-Kazooie universe via air crafts. The game also has a really fun multiplayer mode. Originally a Donkey Kong racing game before Rare was sold.
 * Banjo Pilot - GAME BOY ADVANCE.jpg
 * Adventure / Stealth
 * Action, Stealth, and some light RPG elements combine in a fantastic game from the trolltastic mind of Kojima. Use sunlight to battle vampires, traverse fiendish dungeons, and solve tricky puzzles. With tons of gun parts to find and fruit to grow, this is one adventure that has some serious legs. Haunting music and beautiful graphics make this sweet experience even sweeter. TAIYOOOOOOOOO!!! (Keep in mind that actual sunlight is a crucial gameplay element of Boktai. If you live in a region that does not get much sun, you will be better off emulating a cracked ROM of this game.) Solar Sensor Patch
 * 1eeef61bb8910d6d828bab6d779444ce-Boktai The Sun Is in Your Hand.jpg
 * Action RPG / Stealth
 * This sequel is a whole different breed of animal. The leveling system is deeper, the difficulty of dungeons and fighting has had a nice spike, and because his gun got jacked up, Django now must go melee, using different elements and weapons in addition to sunlight. There's even a new Dark/Vampire Django system that throws an interesting twist in the sunlight formula. Solar Sensor Patch
 * 920413 front.jpg
 * Puzzle
 * Unlike the first BomberMax game, Charaboms serve a purpose. Much like Tournament, equipping them boosts your stats and/or gives you extra abilities. This plays like a more traditional Bomberman game though. There are exclusive levels and Charaboms to each version, but by linking both up, you can 100% the game. There's also some additional mini-game bonuses, that silly charabom battle thing, and supposedly multiplayer of normal Bomber Battling.
 * Bomberman_max_2.jpg
 * RPG / Action-Adventure
 * Spiritual successor to the Neutopia series and Bomberman Quest. Bomberman travels around the world collecting magical items and saving critters who act like gadgets in Zelda/Neutopia. Has a number of hidden passages that can only be found by bombing walls in the right spot. A pretty good little action-adventure RPG romp that actually gets pretty tough later on. Also features traditional multiplayer Bomberman as a side-mode.
 * Bombertournament.jpg
 * Puzzle
 * Classic Boulderdashery. There's a story mode to ease beginners into the game using colorful characters, worlds, music, etc. However, this also includes a classic version based on the NES/Arcade. Rockin'.
 * Boulder_dash_ex.jpg
 * RPG
 * Handheld port of Capcom's SNES JRPG. The ultra-simplistic combat, paper-thin characters and tedious, badly-translated plot don't hold up much, but the dungeons and overworld are fun as there are many secrets to uncover, including the one that will get you the true end. The beginning of Capcom's revered (and now dead) role-playing series. This is the preferred version as it awards more EXP and gold per battle, has a Run button, link-up item trading and a few other small conveniences. The music was kept rather strong from the SNES, but the graphics and interface have been updated to be a little like 3 and 4.
 * Breath-of-fire-gba.jpg
 * RPG
 * A considerable improvement, Breath of Fire II features a much more interesting cast (including the sexiest Nina in the series), better sprite-work, an actually interesting plot, and the peerless Shamanization system, which allows you to power-up and fully transform your characters in battle. You can also help build and maintain a town as a rather robust side-game. One of the better SNES JRPGs, now portable with the same additions as the port of the first game. Too bad they didn't bother to re-translate it. The transfer of aesthetics from the SNES are better than BoF1, also using the new interface, and still good. If you are emulating, you should take a look at the SNES version and the retranslation patch.
 * Breath-of-Fire-II-gba.jpg
 * Puzzle
 * Includes the arcade original and a slightly remixed version, mostly in graphics and levels. Of course it includes multiplayer for both versions. Curiously, if you just go solo, you can unlock a CPU controlled P-2 so that you can get the best ending. Even if it dies, you can bring it back at whim. Best played with a pal though.
 * Bubble_bobble_old_new.jpg
 * RPG
 * A game that uses racing-styled controls, but has you using weapons on opponents in arenas. It's a weird experience at first, but can be pretty fun once you get the hang of it. You can customize your cars with new gear and weapons and even use items to get back in the game after taking damage. As one might guess, from a racing-type setup, it's pretty much all real time.
 * Carbattlerjoe.jpg
 * Metroidvania
 * Often considered the best GBA Castlevania  thanks to multiple endings, a massive castle, a great variety of weapons and protagonist Soma's ability, which allows him to absorb the soul of every different enemy and use it in battle. The story takes place in the (very) near future and feels contemporary for once, with some surprising potential twists. It can be tough to figure out how to get the true end. Has a nice New Game+ mode. Dawn of Sorrow (NDS) is a direct sequel.
 * Castlevania-aria-of-sorrow.440979.jpg
 * Metroidvania
 * The first GBA Castlevania starring Nathan Graves, who has nothing to do with the Belmonts. Collect several spell cards which you can combine for dozens of different results. The small sprites and the fact that it can get hard to see (the game is quite dark) are potential issues, but it is wholly worth playing for series fans. It is possibly the most old school-feeling Metroidvania, and the toughest of the three GBA ones. The bonus modes warrant some replays, since each new one you obtain forces you to fight a bit differently due to altered stats and abilities.
 * Castlevania-circle-of-the-moon-gba-cover-front.jpg
 * Metroidvania
 * The underdog of the GBA trilogy, Harmony of Dissonance takes you through Dracula's castle with Juste Belmont and his fabulous thigh-high boots. Here you collect elemental grimoires and combine them with sub-weapons to cast spells. The bosses are rather underwhelming (mostly large versions of regular enemies), but aesthetically it may be the moodiest of the three; the soundtrack helps, too. Oh and you can do some interior decorating! There's also a decent bonus mode featuring Maxim Kischine. Part of the 'Castlevania Double Pack' along with Aria of Sorrow.
 * Castlevania-harmony-of-dissonance-gba.451466.jpg
 * Puzzle
 * A well-done port of the Dreamcast classic. Change directional tiles to help your mice get to rockets so they can blast off away from hungry cats trying to munch them. Simple, but extremely addictive once you get the hang of it. Adds 1000+ more puzzle levels, the best of the Dreamcast's fanmade stuff from the world.
 * Chuchurocket.jpg
 * Platformer
 * Not by Naughty Dog, but still a pretty good entry. Great if you're new to the series, as it's a sort of remix of aspects and levels found in Crash 1, 2, and 3. 3D platforming is not to be found, but the 2D is surprisingly well done. There's still a few pseudo-3D levels and sections to play through, which work pretty well.
 * Crashadven.png
 * Platformer
 * The direct sequel to the first, which starts you off with the double jump and super belly flop. More Crash action of the first, but now has maps done Mario 3 style (choose your routes). Introduces Atlasphere (think Marble Madness), Wakeboard, and Coco's Spacesuit levels. The last traditional GBA Crash, as Crash Purple features a concentration on Mini-gaeman and also sucks.
 * Crash_Bandicoot_2_-_N-Tranced_Coverart.png
 * Platformer
 * Part of a series inspired by Metal Slug. A bit less crazy sci-fi, though. In addition to pretty cool platforming, these games have you doing a variety of military-esque things. Sometimes protecting a cargo in a shmup sequence, dealing with bombs, parachuting, swimming missions, and so forth. Pretty neat stuff. Worth a try, but a bit on the easy side at times.
 * Ct_2.jpg
 * Platformer
 * More of above. Not to say that's a bad thing in any way, especially given how fun these games can be.
 * Ct_3.jpg
 * RPG
 * An RPG made by Atlus. Based very loosely in the Shin Megami Tensei series, though way more cutesy. Features simplified demon negotiations, but the same fusion system, battles, and critters you've come to know and love from the series proper. Each version sees the story from a different side, so you may actually want to play both to learn the true story. Each version has a Japan-only sequel which also has a two-sided story. It's also much darker and twisted, and the translation project is sadly dying.
 * CaratulaDemiKidsDarkVersion.jpg
 * RPG
 * An RPG made by Atlus. Based very loosely in the Shin Megami Tensei series. Same basic stuff as Dark Version, but this version is said to be a bit easier.
 * Cover-usa.jpg
 * Fighting
 * Perhaps the closest thing the GBA got to a portable Smash Bros. Uses Digimon from season 4, and plays a lot better than the first GBA battle spirit. As mentioned, uses a similar kind of scheme to Smash Bros., and even has a form of Final Smash in Digivolution. Not too shabby, and pretty fun with another person.
 * Digimonbatspirit2.jpg
 * Platformer
 * A unique Donkey Kong-centric GBA game. Uses a control system that focuses on the shoulder buttons to manipulate DK's or Diddy's hands, grabbing onto and climbing the environment. A fun twist on the Donkey Kong franchise. Sequel's on DS.
 * Dk-king-of-swing-20050630070154301.jpg
 * Platformer
 * A port from the SNES to the GBA with new features including new minigames, hidden pictures, and a Time Trial mode. The graphics and sound hold up about as well as the SNES, which mostly depends on how much you enjoyed it.
 * Box-lerfg.jpg
 * Platformer
 * The sequel to DKC 1. Control Diddy Kong and Dixie Kong and explore various levels and worlds. Best of the 3 platformer Donkey Kongs.
 * 56b49f76a54de213b1f2fb4bb1b71519-Donkey Kong Country 2.jpg
 * Platformer
 * Also a port from the SNES, this game features a bonus world, Pacifica, exclusive to the GBA version of the game not included in the original (just to be crystal clear on that). Also, this has a re-imagined soundtrack by David Wise, the original composer.
 * Donkey-kong-country-3-gba.440996.jpg
 * Beat 'em up
 * A remake of the classic NES/Arcade Brawler. Brings back the 2-player mode absent in the NES port, and adds techniques from throughout the series. One of the best beat-em-ups on the system and as always a riot with another player along for the ride.
 * 1198199330-68534 full.jpg
 * Puzzle
 * Features Dr. Mario, a match-4 drop n' pop puzzle game, and Puzzle League, Nintendo's form of insanely combo and chain heavy puzzle perfection embodied. This is a good alternative to the single player DSiWare entries for non-DSi DS/GBA players. For Multiplayer, consider Dr. Mario Online RX and Planet Puzzle League instead.
 * Drmpl.jpg
 * RPG
 * An action-RPG taking place in the DBZ universe. One of many. Unlike the first, Legacy of Goku, it is more refined in gameplay and difficulty. Legacy of Goku II is almost as good as this, and a pretty good alternative.
 * 2008514847443166436ASNI.jpg
 * Fighting
 * An awesome fighter for the GBA. Unlike the horrid Taiketsu, this game was actually made IN JAPAN! Not only that, but it features beautiful, vibrant and colorful graphics (not shitty-ass claymation). The controls are tight and responsive, the soundtracks in the BGM are great and it's mostly air fighting. Big, beautiful ki blasts. Also includes tag-team multiplayer if that's your thing. Sequel on DS.
 * 250px-Dragon_Ball_Z_Supersonic_Warriors.jpg
 * Platformer / Fighting
 * Retro-goodness embodied. It's for Dragon Ball what Omega Factor is for Astro Boy. Cool platforming, a variety of moves and attacks, hidden characters, neat enemies and boss fights, and a fighting mode that's pretty dang cool, despite being rather basic. Nothing like DBZ, this is when Dragon Ball meant light-hearted, but kickass, adventuring and general asskicking of goofy, yet shit-wrecking villains. Loads of unlockables to find, you probably won't even get 'em all in your first playthrough.
 * Dbaa.jpg
 * Platformer
 * One of Game Freak's few non-Pokemon projects and has sweet music, gameplay, and aesthetics. Some asshole crooks called Skullkers put your dad in the hospital, stole your family's Red Diamond, and all you have to get back at them is a robot with drill arms. Ready to fuck up Skullkers, vandalize police property, and steal any loot you can as you tear through the city? Yes, you are. Gameplay consists of drilling into and/or through things, switching gears and directions on the fly to tear through foes, obstacles, levels, and some surprisingly cool bosses. Prepare for some damn hard levels at the end and in post-game, and that's BEFORE one-hit-death hard mode!
 * Box-l.jpg
 * Puzzle
 * A curious puzzler that's a sort of upside down Tetris. Your goal isn't to clear blocks, but to get as high as you can, trying to avoid any gaps in your structure. There's various modes, even a VS. mode. A nice alternative to a typical formula.
 * Egg_mania.jpg
 * Racing
 * A racing game like F-Zero's of the past. Has a story/mission mode and characters based mostly on the anime, which was pretty cool at times. However, there are also traditional modes as well.
 * F-ZERO GP LEGEND GBA.jpg
 * Racing
 * A surprisingly solid GBA launch title. Has new racers, vehicles, tracks, and music. All of which are pretty good, but it may be a while before you unlock some of them. At least you'll have maximum-velocity fun as you do so!
 * F-zero-maximum-velocity.jpg
 * RPG
 * Modified and easier versions of the 2 games from PS1/WS, using MP in FF1 and making things generally easier in FF2. Both added/fixed new/old equipment to utilize more effects and skills. They're also the fastest versions of the two, due to speedy, but effective, animations and special effects, thus making most random battles over in a few seconds. Each also added new foes and new extra dungeons and an extra story mode (in FF2). FF1 has foes from FF3-6, including bosses and equipment. FF2 has you fight through an unseen side of the end-game in FF2, featuring certain familiar characters. Bother were revamped on PSP, with further additions, but released separately.
 * Final_fantasy_dawn_of_souls_gba.jpg
 * RPG
 * A port of the SNES RPG with some updated graphics and extra dungeons. Has minimal character customization, but concentrates on story. However, this is the only official version of FFIV to let you choose your final dungeon party. The European version fixed most problems of minor bugs and some lag in battles. The DS remake pumped up difficulty and added many extras, even some character customization, but no option of your final party choice. Also available on PSP along with FF4TAY as FF4: The Complete Collection, so you might prefer that version.
 * FFIVADV.jpg
 * RPG
 * Featuring the most refined version of the job system seen in a main Final Fantasy title to date, join Bartz and his quest to have the most female-filled party in the series, as well as his battles against a magic tree. The story is lighthearted, but still plenty cool. Enough classes to make your head spin, plus an extra dungeon and new classes for the GBA version. Again, ported from the SNES with some updated graphics and lower-quality sound. (It won't bug you unless you played the original.)
 * FFVADV.jpg
 * RPG
 * A ragtag team of terrorists take on a war-power that's been using nature's power against itself to further its expansion. You later take on a demigod who DESTROYED THE WORLD. Job system is gone, replaced by Espers, offering less customization and more favoritism when picking characters, of which there are many. Has some GBA extras in the form of new espers and dungeons. Like always, the sound isn't as good as the SNES. C'est la vie.

This hack changes the music to its original SNES quality and changes the opera music to the Tokyo Orchestra rendition (with REAL opera singers!). Hack only works on the European ROM, though. !scope="row"|<font color="#39b54a">Final Fantasy Tactics Advance !scope="row"| Final Fight One !scope="row"|<font color="#39b54a">Fire Emblem !scope="row"|<font color="#39b54a">Fire Emblem: The Sacred Stones !scope="row"|<font color="#39b54a">Fire Pro Wrestling series !scope="row"|<font color="#ffcc00">Game & Watch Gallery 4 !scope="row"|<font color="#ffcc00">Godzilla: Domination! !scope="row"| Golden Sun !scope="row"| Golden Sun: The Lost Age !scope="row"| Gradius Galaxies !scope="row"|<font color="#39b54a">Gunstar Super Heroes !scope="row"|<font color="#ffcc00">Hamtaro: Ham-Ham HeartBreak !scope="row"| Hamtaro: Ham-Ham Games !scope="row"|<font color="#39b54a">Harvest Moon: Friends of Mineral Town !scope="row"|<font color="#39b54a">Harvest Moon: More Friends of Mineral Town !scope="row"| Iridion II !scope="row"|<font color="#ffcc00">It's Mr. Pants !scope="row"|<font color="#ffcc00">Justice League Heroes: The Flash !scope="row"| King of Fighters EX2 !scope="row"| Kingdom Hearts: Chain of Memories !scope="row"| Kirby & The Amazing Mirror !scope="row"| Kirby: Nightmare In Dream Land !scope="row"|<font color="#ffcc00">Klonoa: Empire of Dreams !scope="row"| Klonoa 2: Dream Champ Tournament !scope="row"| Konami Krazy Racers !scope="row"|Kuru Kuru Kururin series !scope="row"|<font color="#39b54a">Legend of Zelda, The: A Link to the Past & Four Swords !scope="row"| Legend of Zelda, The: The Minish Cap !scope="row"| Lunar Legend !scope="row"| Mario & Luigi: Superstar Saga !scope="row"|<font color="#39b54a">Mario Golf: Advance Tour !scope="row"| Mario Kart: Super Circuit !scope="row"|<font color="#39b54a">Mario Tennis: Power Tour !scope="row"| Mario vs. Donkey Kong !scope="row"|<font color="#ffcc00">Medabots AX: Metabee/Rokusho Version !scope="row"|Medabots: Metabee/Rokusho Version !scope="row"| Mega Man & Bass !scope="row"| Mega Man Battle Network !scope="row"| Mega Man Battle Network 2 !scope="row"|<font color="#ffcc00">Mega Man Battle Network 3 Blue !scope="row"|<font color="#ffcc00">Mega Man Battle Network 4 !scope="row"|<font color="#ffcc00">Mega Man Battle Network 5 !scope="row"|<font color="#ffcc00">Mega Man Battle Network 6 !scope="row"| Mega Man Zero !scope="row"| Mega Man Zero 2
 * FFVIADV.jpg
 * SRPG
 * A loose spiritual successor to the beloved Final Fantasy Tactics, this game features child protagonists living hard lives who are suddenly transported to a magical world full of adventure (so don't expect grimdark political intrigue). As Marche, you must find a way to get back home (if you even want to). Features the same class-based, grid-based combat, but now with in-battle "Laws" (restrictions) that can put your characters in jail if broken. They're very annoying until you become able to bypass them later on. With 300 missions, it'll give you your money's worth in play time.
 * Final Fantasy Tactics Advance-front.jpg
 * Beat 'em Up
 * Slightly remixed version of the original. Unlike the SNES game, this one actually has Guy. There's a few new added scenes as well. Classic Beat 'em up action featuring the legendary Mike Haggar and crew. How can you go wrong? Link up with a fellow head-smasher to really wreck stuff up.
 * Final-fight-one.jpg
 * SRPG
 * Designed to introduce the Fire Emblem series to the West, where dozens of characters are recruited and controlled in large-scale battles, fallen allies are permanently dead, and RNG rules your life. This starts with an easy sort of tutorial story and then dives into the main campaign. A colorful entry with energized battle sprites, a dramatic plot and a mostly loveable cast, a great way to get into the series. Has a lengthy additional story starring Lord Hector!
 * 468480 44133 front.jpg
 * SRPG
 * Shockingly, The Sacred Stones works more like a traditional RPG in that it lets you fight optional battles to level up between the standard, scripted story battles, thus making it potentially the easiest game in the series. If you don't exploit this feature, it's predictably very hard instead. The plot is very standard FE fare, with a pair of vaguely incestuous twins as protagonists who are a little annoying (what are you, gay?). At least there's ~40 other characters to try to like. Visually it's very similar to the previous game. You get to fight monsters in this one, though!
 * 921183 55987 front.jpg
 * Sports
 * The classic wrassling series finally comes to the GBA! Unlike any crazier wrestling games, this series is fairly realistic, limiting your arsenal to less super-heroic moves, but there's still all sorts of nice attacks to use. The characters are fairly diverse as well, from traditional Faces to masked Luchadores, ready for action. Do you have the fire inside you?
 * Fire_pro_wrestling.jpg
 * Minigame
 * A collection of old Game and Watch games with upgraded colour graphics and sound. Even has some games from previous G+W gallery games. The next 2 on DS are old-styled only. Unless you use, uh... non-payment methods, you can only get them from Club Nintendo. That said, a number of old-style G+W titles are on DSiWare, each going for cheap.
 * 1315c.jpg
 * Fighting
 * FUCK YEAR! Play as a classic movie monster from the Godzilla series and tear the other monster's shit up. Slightly resembles King of the Monsters (you can destroy cities to find power-ups and life refills). More refined than that in controls and there's no wrestling pin element. Not the best fighting game around, sure, but if you're a kaiju/Godzilla fan, you'll be able to eat it up no problem. Features inter-stage news-reporter fanservice drawn by Matt Bozon.
 * Godziller.jpg
 * RPG
 * A rather unique turn-based JRPG. Characters utilize: magical weapons, magical items, magical critters (Djinni, which act as free in-battle skills), mighty mythical beings as summons, and last, but not least, Psynergy, which is like "magic" but also lets you use: psychokinesis, claivoyance, altering patches of the environment, and so forth. Djinni also affect your title, which changes your stats to various specializations and unlocks new Psynergy. Now that's a lot of customization! Beware for loads and loads of verbose exposition.
 * Golden-sun-gba-cover-front.jpg
 * RPG
 * A continuation of the original, covering a much greater area of the Golden Sun world. However, this time you play as the surviving 'antagonists' of the first game. The plot twist is huge (especially if you beat the first game before this), and the game has much, MUCH more to do. Travel around in a flying boat, meet up with your characters from the first game, utilize more classes, Djinn, spells, and summons, solve more puzzles, get more magic weapons, and fight extra bosses even more challenging than the final boss! There is a password you get in the first game that you can use in the second to transfer over your stats and Djinn progression, but the password can go all the way up to 6 pages long! Third game is on the DS, but has no transfers due to having new characters and taking place 20 years later.
 * B0000C9ZPN.03.LZZZZZZZ.jpg
 * Shoot 'em Up
 * A spinoff from the main Gradius series. Has all of the gameplay you'd expect though, including different power-up setups, perilous stages, and challenging bosses.
 * Gradius-galaxies.jpg
 * Platformer
 * The sequel to Gunstar Heroes on the Sega Genesis. Doesn't have the weapon mixing feature of the original, but still good nonetheless. There's some interesting mini-segments based off of other Sega games as well. Both characters play a bit differently, and have notable differences in their respective story, especially the endings.
 * Gsh.jpg
 * Adventure
 * Sequel of Hamtaro: Ham-Hams Unite! on the GBC (from which it took the gameplay), this game is developed by Nintendo and AlphaDream (Mario+Luigi RPGs), and even headed by Shiggy himself. This is why it shouldn't be underrated! It's pretty funny and has a strong gameplay based on the "ham-chat". Hell, it even has a little Zelda reference. There's another game, Rainbow Rescue, which is similar to this and Ham-Ham games below, but Europe only. Still, you can't help but love dem hamsters.
 * Hamtaro Ham Ham Heartbreak Cover.jpg
 * Minigame
 * You play as Hamtaro in a bunch of sports minigames. This shit is really fun. It honestly puts Mario and Sonic at the Olympic games to shame. Not exactly a hard feat, but it's still quite entertaining in its own right. Ham-Ham Heartbreak is better, though.
 * Foto Hamtaro Ham-Ham Games.jpg
 * Sim
 * A farm simulation game. Obviously there are a whole fucking lot of Harvest Moon games to choose from and they all play basically the same, but this one is considered to be one of the best. If you only play one Harvest Moon, it wouldn't hurt to make it this.
 * Harvest-moon-friends-of-mineral-town.jpg
 * Sim
 * MFoMT is nearly identical to FoMT except the main character (Claire) is a girl, and can marry one of five normal bachelors: Kai, Rick, Doctor, Cliff and Gray and another three special bachelors in Mineral Town: Won, the Kappa, and the Gourmet Judge. Besides that, the game remains almost unchanged, with the exception of several gameplay changes, improvements, and tweaks.
 * 10417.jpg
 * Shoot 'em Up
 * One of the few shoot 'em ups available on the Gameboy Advance. Iridion II is a cut above the abysmal Iridion 3D, but still a very standard experience. There are over a dozen levels to blast through with tons of diversity, obstacles, and some beautiful parallax action. It even has an Amiga-style soundtrack you can tweak at the start screen. If you just want to go straight to level select and boss rush while avoiding the hamfisted story, use this five-point code: 4RC8!
 * I2.jpg
 * Puzzle
 * Rare's survey mascot. Overlap shapes to make rectangles. Pretty much it. Underwear galore. This game is so wrong on many levels.
 * 220px-Itsmrpantsboxart.jpg
 * Beat 'em Up
 * The Fastest Man Alive kicks ass in what's likely the best game based on The Flash. Takes a few elements from Viewtiful Joe and other beat 'em ups by letting Flash zip up to foes and deliver high speed smashes, run circles while punching over a larger area, and go so fast it's as if time slows for all others. Protip: You can even OUTRUN DEATH by using a certain method right before you bite the big one.
 * JLHFlash.jpg
 * Fighting
 * A remix of then-recent KOF games, with a cast of mainly the fan-favorites. Some new characters are also present, and have styles similar to non-present fighters. As always, there's still a lot of variety, and of course, a hard KOF End Boss. Controls DAMN smoothly, and despite having less characters than SFA3, still looks good and has pretty catchy music. Don't play the first EX though. It has a lot of problems which make it suck.
 * Kofex2.jpg
 * RPG
 * A remix of KH1 on PS2, explained through the main character's memories. Actually a pretty good yarn, even if you haven't played the first. EVERYTHING in this game runs on cards: attacks, magic/summons, special abilities, even just getting to the next area. It's a love it or hate it ordeal, but definitely unique, especially due to a high level of customization. There's also an extended post-game extra mode, where you must use a different approach to the gameplay as another character. A remake is available on the PS2 titled Kingdom Hearts Re: Chain of Memories, which is basically the same game with KH1 graphics. It is advised, but not mandatory, that you play one of these versions before playing KH2, since all events here are canon and connect the first and second titles of the main series.
 * Chain.png
 * Platformer
 * Kirby is split into and calls on three duplicates of himself in order to remake the titular (and broken) mirror. Instead of progressing through numbered stages, the shards of the mirror in question are spread all throughout a Metroidvania-esque world. By playing with friends, you can all explore the giant world with each other, either alone or in a Kirby group! You can perfectly get through without multiplayer, although the AI is a little stupid at times.
 * Mirrorboxart.png
 * Platformer
 * A remastering of Kirby's Adventure, originally for the NES. Fun, cute platforming like always. Features the same hard mode of the first, along with some new mini-games. What else do you want? How about a time-attack mode where you fuck shit up as Meta-Knight? Well, you've got it here! You do have to unlock it first though...
 * Nightmarebox.jpg
 * Platformer
 * Fun puzzle platforming with gratingly cute characters. Switch hittan, enemy grabban, ear floppan, etc.
 * 601px-Klonoa Empire of Dreams Packaging02.jpg
 * Platformer
 * More Klonoa goodness. Unlike the first, this discards boss battles for boss races against a rival through intricate courses filled with obstacles that test your brain as well as your reactions.
 * Klonoa2-dct.jpg
 * Racing
 * Konami's attempt at a "Mario-Kart" esque game that's actually pretty fun! Konami characters race on tracks from various franchises, such as Twinbee, Goemon, Castlevania, Metal-Gear, and more. Uses similar controls and power-ups, and has quite a few unlockables. Extra modes include traditional racing multiplayer, a hot potato with bombs, and a chicken race.
 * Konami-krazy-racers.jpg
 * Puzzle
 * Fly your Helirin, a constantly spinning flying device, to the stage exit. A LOT more complex than it sounds. There's a number of walls and obstacles for you to maneuver past, and when they get narrow, that's when things really start getting interesting. A neat concept executed rather well. Had a Japanese only sequel in Kururin Paradise, which features more puzzles to tackle. Another Japanese sequel/spinoff (lol) was release on Gamecube.
 * Kururin.jpg
 * Action-Adventure
 * A port of the SNES classic with a whole new multiplayer mode that uses the graphical style of the Wind Waker and introduces a new villain, Vaati. As with all Snes->gba ports the colours and sounds are a bit off but it's still worth playing if you haven't got or played the original. (Arguably, even if you have.)
 * Boxart.jpg
 * Action-Adventure
 * The first (and last) original Legend of Zelda title for the GBA! Capcom, developer of both the Oracle of Ages and Oracle of Seasons LoZ games before this title, shows us the series is in good hands with them once again. The gameplay is traditional Zelda fare: overhead combat, puzzle-solving, and break-ins are all present. But as always there are new items to put a twist on the tried and true gameplay.
 * Zelda-minishcap.jpg
 * RPG
 * Altered cartoony remix of Silver Star Story Complete. Unique compared to SSSC and Silver Star Harmony (on PSP) in that this has some unique story events and alters some others. Introduced a "limit break" kind of system, along with some new equipment options. Changed the item system to run off a menu versus a limited inventory, too. All attacks can reach anywhere, thus, there's no movement/range factors, making some fights easier or harder. It's the easiest version anyways, though. Has some exploitable glitches to make your party stupidly strong early on and keep them that way. A curiosity for Lunar fans, but still decent if you aren't familiar with the series.
 * 51BV6SMJJ4L._SL500_AA300_.jpg
 * RPG
 * If you've played Paper Mario, there's a good chance you'll love this. Although Mario and Luigi are the only two party members, they learn a plethora of teamwork style moves that require specific button presses and timing that really spruce up the combat. The art style is gorgeous, too. The writing, golden. If you want a different kind of RPG, or just want to have a good laugh with an exceptionally made game, this one's for you. The sequel and threequel are on DS.
 * Marioandluigisuperstarsagagbacoverartus.jpg
 * Sports
 * Imagine the N64 version of Mario golf squeezed into a gba and then made even more awesome and this is the result. Added RPG elements make this amazing game even better. Warning, though, if you're looking for a quick fix of golf, competing with Mario and his gang, skip this one. The RPG elements make so you won't get into a golf game for about 20 mins into it and still won't even see Mario for a great while in-game. Otherwise probably the best golf game ever made.
 * 8003.jpg
 * Racing
 * This iteration in the long-running racing series mixes elements of the N64 and SNES versions to create another solid game in the series.
 * Mariokart.jpg
 * Sports
 * A Tennis RPG like the GBC game. Power Tour is a little bit on the easy side, but it's still quite a lot of fun. You can level up your tennis skills on the courts or through several tennis related minigames. The goal is simple: Make your way through the various tennis tiers and become a pro! You can customize how you want to improve your characters.
 * 30021-l.jpg
 * Puzzle / Platformer
 * Spiritual Successor to Donkey Kong '94 on GB. Collect stolen Mini-Mario toys in levels and later lead them to safety (which is what this series became afterwards). One-on-One duels with the Banana Slamma are still here, but easier since you have more life. Not as great as DK94, but still good regardless. Sequels on DS and DSiware.
 * Mvsdk1.jpg
 * RPG
 * This plays like Custom Robo with a dash of Smash Bros. The arenas are 2D platforms like Smash's, but you can edit your robot fighters' parts and weapons like CR. Some prefer one version or the other, but it doesn't really matter too much which you play.
 * Medabotsax.jpg
 * RPG
 * This is a loose spinoff of the show plotline in the form of, well, "an RPG adventure". You explore the Medabots world, and often get into "robattles". You can customize your fighters with different parts, but instead of taking direct control of them, you give them strategic time-based orders. It's a bit like Final Fantasy's ATB system mixed with RTS elements. This is good on its own, but fans of the franchise will enjoy it much more. (Don't confuse this with AX now.)
 * 915189 52000 front.jpg
 * Platformer
 * A fantastic entry in the Classic series, this game lets you play as the Blue Bomber or his rival, Bass. The two control and play differently (Mega Man has classic controls while Bass plays more like X with an aimable buster gun), and are able to upgrade themselves differently. The bosses are fun and varied, and the music lives up to the quality you'd expect from Capcom (though a little weaker versus the SFC original). There's also a bevy of extras such as a gallery of famous MM characters. But beware; it's tough!
 * Mmandbass.jpg
 * RPG
 * MMBN has unique battles in semi-real time. In "battles", you move Megaman.exe around 9 panels in real-time, striking at enemies and dodging their attacks. During each "custom turn", you select special chips to use that heal you, deal damage, steal enemy panels, and more. You can "jack" in and explore the cyberspace of practically every electronic device in the game, leading to a great deal of exploration. Your main goal is to take down cyber-terrorists in a world run by computers.
 * 61ngIyK-rwL. SL500 AA280 .jpg
 * RPG
 * Battle Network 2 is considered by fans to be one of the best Battle Network games. It more or less capitalizes on everything that made the first game so good. The plot is also improved. It features more hectic situations (including a plane jacking for instance). Megaman can now change into a few different elemental forms. The number of chips has increased from the first game. The bosses are also a little bit better and more difficult.
 * Megaman battle Network 2.jpg
 * RPG
 * Fuck yes you are the best BN ever. Introduces the Navicust feature, where you "program" Megaman to upgrade him. Brings Style Changes back from MMBN2, and revives WWW yet again. There are numerous bosses, and the chips in Blue version are crazy compared to White (Folderback returns all your used chips, INCLUDING FOLDERBACK, back into rotation, and fills the custom gauge), But overall either one's a wholly satisfying experience.
 * 529cc64cd85c9bf032f53930047605ef-MegaMan Battle Network 3 Blue.jpg
 * RPG
 * Not as bad as people would lead you to believe. Okay, so it's still the weakest of the bunch but that's not saying much as it is still a fine game on its own. Introduces important elements to the series such as the emotion window, dark chips, soul unisons and the Boktai crossovers. A bit underdeveloped, with the story taking a notable backseat to a typical tournament arc, making it quite short compared to the others but you can finally start over without losing anything thanks to the addition of a new game+.
 * 1806082-box_mmbn4.png
 * RPG
 * Double Team DS render the GBA versions all but obsolete, but if you're somehow unable to get a hold of a DS in this day and age, why not? you'll at least be spared from the terribad voice acting if that's such an issue for you.
 * 1806083-box_mmbn5_large.png
 * RPG
 * If you liked 1, 2, and 3, definitely pick up a version of 6. The gameplay is refined to its best. Styles now become the "SoulCross" (Megaman fuses with one of 5 version-specific pals (5 per version, not 5 versions)), "Full Synchro" lets you potentially deal double damage with your nest chip, and "Beast Out"+"Beast Cross", lets you fuse with your version's "netbeast" to power up even more. Either version is great, so don't worry about which to pick. The series ends here, but had a spiritual successor/century-later sequel in Mega Man Star Force, though the 3rd is the best of those, especially if you are coming right from the BN series.
 * MegaManBattleNetwork6.jpg
 * Platformer
 * A distant-future sequel to the Mega Man X saga. Zero awakes from suspended animation to find himself in an age where the central government hunts and exterminates all Reploids (robots), and joins La Resistance. Combat is sword-based with a number of optional side-weapons and collectibles. The new character designer sort of makes everyone look like sleek 14-year olds? Anyway, a very fun and tough game with some story twists. The game grades your performance very harshly throughout.
 * 551912 51122 front.jpg
 * Platformer
 * The sequel improves on areas where MMZ faltered, making this much more polished. Stage selection is simplified,and the weapons are a bit more useful and varied. The cyber elf system is much more clear, and the boss cast is well designed and challenging. The story is a must see for fans of the X series! The new Chain Rod lets you go all Bionic Commando to swing from places and Simon Belmont as you whip those chumps around!
 * Mega-man-zero-2-gba-cover-front.jpg

FF6 sound/color restoration

FF5 sound restoration